Wings3D Tutorials
Wings3D Basics: Learn basic techniques while building a basic creature. Such basics discussed are: Right Click, Camera Mode, Move, Face, Vertice, Edge, Smooth Shaded Preview, Smooth Wings3D Intermediate Techniques: Learn intermediate techniques while continuing on the same creature. Such topics discussed are: Extrude, Extrude Region, Scale, Multiple Undo, Flatten, Cut Wings3D Advanced Techniques: Learn intermediate techniques while continuing on the same creature. Such topics discussed are: Inset, Edge Loop, Bevel, Collapse, Connect, Edge Ring, 4-Sided Polygons, Orthogonal View, Drag Selecting, Dissolve, Rotate, Mirror Building a 3D body: Put what you have learned to the test and follow the steps to create a 3D body for the creature. Wings3D Box Modelling Learn how to create a basic human form using a cube. Wings3D UV Mapping: Learn UV Mapping using wings 3D. Such topics discussed are Creating Materials, UV Mapping using Materials, UV Mapping using Hard Edges, Importing/Exporting UV Maps, Stitching, Coloring UV Maps. Wings3D Rendering: Learn how to render in Wings3D using the Toxic, Yafray, and OpenGL renderer. Such topics discussed are Installing Toxic, Yafray, Adding Lights, Editing Lights, Rendering |
Blender Tutorials
Blender Beginner Part 01 Part 1 of a series to help understand how to use many of blenders main functions. After this tutorial, the user should have a good foundation for using blender. This tutorial focuses on using the interface. Blender Beginner Part 02 Part 2 of a series to help understand how to use many of blenders main functions. After this tutorial, the user should have a good foundation for using blender. This tutorial focuses on using the interface as well as interacting with meshes. Blender Beginner Part 03 Part 3 of a series to help understand how to use many of blenders main functions. After this tutorial, the user should have a good foundation for using blender. This tutorial covers basic aspects of object interation, materials, and rendering. Blender Beginner Part 04 Part 4 of a series to help understand how to use many of blenders main functions. After this tutorial, the user should have a good foundation for using blender. This tutorial covers basic reflection and transparent materials and rigging. Blender Beginner Part 05 Part 5 of a series to help understand how to use many of blenders main functions. After this tutorial, the user should have a good foundation for using blender. This tutorial covers primarily skinning. Blender Beginner Part 06 Part 6 of a series to help understand how to use many of blenders main functions. This tutorial focuses on using the Sculpt tool. Blender Beginner Part 07 Part 7 of a series to help understand how to use many of blenders main functions. This tutorial focuses on using the Retopo tool. Blender Beginner Part 08 Part 8 of a series to help understand how to use many of blenders main functions. This final installment of the Blender Beginner series focuses on finishing touches to the scene. Blender Rigging and Skinning Based off the "Your first animation in 30 + 30 minutes" tutorial, learn the 1st steps on creating a very basic animation using the model created in the Wings3D Box Modelling Tutorial. Such topics discussed are: Rigging and Skinning. Blender Animation A continuation of the previous tutorial learn final steps on creating a very basic animation using the rigged and skinned model. Such topics discussed are: Hierarchies, Parent/Children, Foward Kinematics, Keyframes and Tweens. |
Other 3D Tutorials
Basic UV Mapping: Using Wings3D, UVMapper, and Lithunwrap create a UV Map and make a texture of that UV Map for a sphere. Such topics discussed are: UV Mapping, Planar Mapping, Saving UV Maps Painting Textures: Learn how to open UV Maps and paint textures with Gimp. Wrapping Textures & Rendering: Using Anim8or learn how to the wrap the texture onto the sphere, add lights and render the object. Such techniques discussed are:Importing, Material/Textures, Rendering, Lights Adding Bump Maps: Give the Sphere a more complex texture. Make texture look "bumpy". Tattoo Tutorial: Learn how to paint textures on a model in 3d space. |
2D Tutorials
Gimp Basics: Learn the basics to using Gimp Understanding Paintchat Learn how to use and many intricacies of Paintchat. Artrage Basics Learn the basics to using Artrage. Introduction to Inkscape Get into vector drawing by creating a logo in Inkscape Introduction to Expression Continuing with vector drawing by creating another logo in Expression Art Software Basics Most raster art software, commercial and free, have gui similarities. Learn these basic similarities. |